The project is about fixing the non-creativity that the schools create for future-generation children (due to traditional classrooms, outdated education methods, rules and laws that are not irrelevant to our day) and how providing opportunities and tools can help develop creativity. I held on to these words as my agenda, and with the understanding that it is not only the structural will lead to change I have begun to explore other methods of learning, especially experimental learning - one that is based on doing.
I leaned on the Kolev learning model that includes 4 stages - concrete experience, observation, concept building and applied phase. I translated the four steps into four types of applied space.

3D illustrations
3D modeling - Rhino
Textures- 3ds Max
Rendering illustration and animation- V.Ray​​​​​​​
B
B
A
A
G
G
D
D
C
C
E
E
F
F
Plans and architectural sections
Section A+B
Section A+B
Level B
Level B
Level A
Level A
Furniture
Architectural portfolio project
The presentation
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